Roblox Tycoon Hack 2016
ROBLOX Lumber Tycoon 2 Golden Axe Script. Not a member of Pastebin yet?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Updated cracked roblox exploit protosmasher level 7 script executor! ️ unpatched Download: First - Open any roblox game you want to exploit on (Some scripts will not work on Popular games). Download: scriptexecutorgod modeflyffforce shieldbtoolsbuildingdeletetoolhackhackingmemcheckunlimitednocrashno crash. Both IUSING X and TRICKSploit are all-new Powerful Level 7 script Executors, currently for free. They offer a private API and very unique designs. Furthermore, premade scripts are available on the 'Script' section of the executors, including hacks for popular games such as Ninja Legends, Jailbreak, Murder Mystery 2 etc. How To Get Electron a Level 7 Roblox Script Executor that executes owl hub and it only has 1 linkvertise ad!- 📁 DOWNLOAD LINKS 📁.
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. How To Swear In Roblox V18 Pastebin Rbxrocks Roblox Bypassed Swearingcussing Unpatched 2018 Roblox Admin Commands Script Pastebin Free Robux Hack Pastebin Bypass. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. How to swear in ROBLOX 2018. Roblox swear hack pastebin. Pastebin is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Apr 30, 2020 raw download clone embed report print text 369 kb swear bypass for roblox big list. Roblox swear bypass list and some bypassed audios a guest jun 20th 2018 150901 never not.
- --Script made by Fiterpilot. All rights reserved to Nova Studio
- --Variables
- local tycoon = script.Parent.Tycoon --Variable for Tycoon object (inside of tycoon)
- local ownerName = tycoon.OwnerName --Variable for OwnerName object
- local cash = tycoon.Cash --Variable for cash object
- local essentials = tycoon.Essentials -- Variable for Essentials object
- local purchases = tycoon.Purchases
- local claim = tycoon['Become Owner'].Head --Variable for claim part
- local collector = essentials.Collector -- Variable for collector part
- local giver = essentials.Giver --Varaible for giver part
- local display = essentials.Display --Variable for display
- local PCash --Variable for player's cash
- --Variable for Regen
- local Backup = Model:clone()--Clones Model
- claim.Touched:connect(function(hit)--Function for claiming
- if ownerName.Value 'then--If ownerName.Value is '
- player = game.Players:GetPlayerFromCharacter(hit.Parent)--Find the player that touched it
- print('player exists')
- PCash = player.leaderstats:FindFirstChild('Cash')--Find his cash
- print('PCash exists')
- local owns = player:FindFirstChild('Owns')--Find his owns
- print('Owns exists')
- if hit.Parent:FindFirstChild('Humanoid')then--Now, is he a human?
- if hit.Parent.Humanoid.Health >0then--Is he alive?!
- ownerName.Value = player.Name --Change ownerName to his name
- claim.Parent.Name = player.Name.'s kitchen'--Show ownership
- claim.CanCollide =false--Make sure we can walk through
- player.TeamColor = claim.BrickColor --Set his team to the color of the brick
- end
- end
- end
- end
- collector.Touched:connect(function(hit)--When the collector is touched
- if hit.Name 'Food'then--If it was touched by 'Food'
- local val = hit:FindFirstChild('Value')--Find how much it's worth
- cash.Value = cash.Value + val.Value --Add the value of the food to cash
- end
- end)
- --Give player money
- giver.Touched:connect(function(hit)--When the giver is touched
- if cash.Value >0then
- if hit.Parent.Name ownerName.Value then--If hit's name is = to ownerName
- PCash.Value = PCash.Value + cash.Value --Give the player the money
- buySound:Play()--Plays sound
- end
- end)
- --Updating display
- cash.Changed:connect(function()--When cash is changed
- display.SG.Frame.Money.Text =tostring(cash.Value)--Update display
- for i,v inpairs(buttons:GetChildren())do--Look through all the buttons and get their children
- if v:FindFirstChild('Head')then--Find the children's heads
- local object = purchases:FindFirstChild(v.Object.Value)--Hold the value for objects
- objects[object.Name]= object:Clone()--Clone it
- else
- print('Button: '.v.Name.' is missing its object and has been removed.')
- v.Head.Transparency =1
- if v:FindFirstChild('Dependency')then--Find the dependency
- v.Head.Transparency =1
- if purchasedO:WaitForChild(v.Dependency.Value)then--Wait for that object to be purchased
- v.Head.Transparency =0
- end))
- v.Head.Touched:connect(function(hit)--If the head of a button is touched
- local player = game.Players:GetPlayerFromCharacter(hit.Parent)--Find the player
- if v.Head.CanCollide truethen--See if the button can collide
- print('Player exists')
- if ownerName.Value player.Name then--See if the player owns the tycoon
- if hit.Parent:FindFirstChild('Humanoid')then--See if the player has a humanoid
- if hit.Parent.Humanoid.Health >0then--See if the humanoid is alive
- if PCash ~=nilthen--See if PCash exists
- if PCash.Value >= v.Price.Value then--If PCash is greater than price
- PCash.Value = PCash.Value - v.Price.Value --Purchase the object
- objects[v.Object.Value].Parent = purchasedO --Move it into puchasedobjects
- v.Head.Transparency =1
- end
- end
- end
- end
- end
- game.Players.PlayerRemoving:connect(function(player)--Function for player removal
- if ownerName.Value ~='then--If ownerName isn't equal to nothing then
- if ownerName.Value player.Name then--If the leaving player has the same name as ownerName
- Model:remove()--Removes Model
- Model.Parent = script.Parent --Sets Models Parent To The Tycoon
- end
- end)
Roblox Tycoon Hacks
- Door = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Model
- Door1 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemName
- Door2 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Price
- Door3 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Description
- Door4 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Box
- Door5 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.AssetId
- Door6 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemName
- Door7 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.ItemImage
- Door8 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.AxeClass
- Door9 = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet.Type
- Door1:Remove()
- Door3:Remove()
- Door5:Remove()
- Door7:Remove()
- Door9:Remove()
- ff = game.ReplicatedStorage.Purchasables.Tools.AllTools.BasicHatchet
- tt = game.ReplicatedStorage.Purchasables.Tools.AllTools.GoldAxe
- tt.ItemName:Clone().Parent = ff
- tt.Description:Clone().Parent = ff
- tt.AssetId:Clone().Parent = ff
- tt.AxeClass:Clone().Parent = ff
- tt.Type:Clone().Parent = ff