Roblox Fly Hack
Roblox Exploit/Hack Tools ShadowSploitLite Free Near Full LuaPatched not work! 18 May 2019ShadowSploitLite is the lite version of ShadowSploit Rewrite v2, ShadowSploitLite is recommended version to people who have Low spec pc, this version is really stable to use and the size is not big like ShadowSploit Rewrite v2 version. The new version of JJsploit is a convenient executor script for Roblox, it will help you use interesting scripts that simplify the game. Various bots, cheat stats, teleporters, speed hacks, fly hacks and much more. GUI is very similar to RedBoy. There is the creation of pre-selected scripts and convenient start them with one button.
Apr 1st, 2020
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- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local flying = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local bg = Instance.new('BodyGyro', torso)
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- local bv = Instance.new('BodyVelocity', torso)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- if speed > maxspeed then
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- if speed < 0 then
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bv:Destroy()
- end
- if key:lower() 'e' then
- else
- Fly()
- elseif key:lower() 'w' then
- elseif key:lower() 's' then
- elseif key:lower() 'a' then
- elseif key:lower() 'd' then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f = 0
- ctrl.b = 0
- ctrl.l = 0
- ctrl.r = 0
- end)
RAW Paste Data
Apr 1st, 2020
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local flying = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local bg = Instance.new('BodyGyro', torso)
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- local bv = Instance.new('BodyVelocity', torso)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- if speed > maxspeed then
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- if speed < 0 then
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bv:Destroy()
- end
- if key:lower() 'e' then
- else
- Fly()
- elseif key:lower() 'w' then
- elseif key:lower() 's' then
- elseif key:lower() 'a' then
- elseif key:lower() 'd' then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f = 0
- ctrl.b = 0
- ctrl.l = 0
- ctrl.r = 0
- end)
RAW Paste Data