How To Get Any Roblox Game File For Free
This tutorial will basically teach you how to steal Any game in Roblox. Along with its scripts, GUI's, Functions, etc. Regardless of the size or popularity o.
Nov 4th, 2011
- Robloxplayer.exe will automatically download. Click the download file at the bottom of the web browser. If prompted, click the “Run” button. Click the “OK” button once the installation is complete.
- I know that most of the players are kids but this is one that I actually enjoy. There are lot of games on Roblox but my favorites are Piggy and Welcome to Bloxburg, Prisoners Life, Siren Head and some of those IQ quizzes that I play occasionally to get brain exercise. I also tried building my own game too. Very educational.
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How To Get Any Roblox Game File For Free Robux
How To Get Any Roblox Game File For Free Download
- --New version coming soon... will dump Roblox memory to file, and parse it to create a .rbxlx (you can't get localscript or script source anymore since Roblox only sends bytecode to your client! Also can't get anything in ServerStorage, so works best on script-less places)
- How to use...
- You will need to know the terrain/plugin explioit. (Any other explioit can work, try it out!)
- Now go into the game you want to save (With the explioit).
- Close any other ROBLOX windows, then close the ROBLOX window with the game you want to save.
- Open Roblox Studio (You may have to wait a long time), then press 'New', now type this in the Command Bar:
- settings()['Place Save Script Data'].Parent = workspace
- --]]
- if settings():FindFirstChild('Place Save Script Data')thenerror('This script has launched too many times.')end
- repeat wait()until game:FindFirstChild('NetworkCilent')
- mamodel = Instance.new('Model',setting)
- plmodel = Instance.new('Model',mamodel)
- sgmodel = Instance.new('Model',mamodel)
- demodel = Instance.new('Model',mamodel)
- --[[ --Work in progress...
- amextra = Instance.new('Color3Value',maextra)
- cbextra = Instance.new('Color3Value',maextra)
- scextra = Instance.new('Color3Value',maextra)
- tmextra = Instance.new('StringValue',maextra)
- dsextra = Instance.new('IntValue',maextra)
- --]]
- wsmodel.Name ='Workspace'
- limodel.Name ='Lighting'
- spmodel.Name ='StarterPack'
- ssmodel.Name ='SoundService'
- maextra.Name = 'Extras'
- brextra.Name = 'Lighting.Brightness'
- ctextra.Name = 'Lighting.ColorShift_Top'
- glextra.Name = 'Lighting.GeographicLatitude'
- dfextra.Name = 'SoundService.DistanceFactor'
- rsextra.Name = 'SoundService.RolloffScale'
- wsre = workspace
- lire = game:GetService('Lighting')
- spre = game:GetService('StarterPack')
- ssre = game:GetService('SoundService')
- wsgc = wsre:GetChildren()
- ligc = lire:GetChildren()
- spgc = spre:GetChildren()
- ssgc = ssre:GetChildren()
- for i, v inpairs(wsgc)do
- ifnot(v:IsA('Terrain')or plre:GetPlayerFromCharacter(v))then
- end
- ifnot(v:IsA('Player'))then
- end
- pcall(function() v:Clone().Parent = limodel end)
- pcall(function() v:Clone().Parent = sgmodel end)
- pcall(function() v:Clone().Parent = spmodel end)
- --pcall(function() v:Clone().Parent = demodel end)
- ifnot(v:IsA('StockSound'))then
- end
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