Destruction Simulator Ii Roblox 2

Roblox Destruction Simulator Codes. Destruction Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind. Today we are playing Destruction Simulator 2 in MinecraftShirts!

Roblox Destruction Simulator Codes

Destruction Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.

Other Roblox Guides:

Make sure to check back often because we’ll be updating this post whenever there’s more codes!

Destruction Simulator Codes (Active)

The following is a list of all the different codes and what you get when you put them in.

  • ranks: with this code you can claim 5 free levels and a 48 hour x2 exp boost
  • epicvolcano: x2 coins during 60 min
  • levelboost: x2 coins during 60 min
  • pumpkintime: x2 coins during 60 min
  • release: with this code you can claim x2 coins during 60 min
  • levelboost: with this code you can claim 1 level up
  • 200k: with this code you can claim 50,000 coins as reward
  • IDK: with this code you can claim 50,000 coins as reward
  • whiteclouds: with this code you can claim 25,000 coins as reward
  • blackclouds: with this code you can claim 15,000 coins as reward
  • novice: with this code you can claim 1,250 coins as reward
  • 5k: with this code you can claim 5,000 coins as reward
  • 500k: with this code you can claim 5,000 coins as reward
  • freebee: with this code you can claim 2,500 coins as reward
  • cit: with this code you can claim 50,000 coins as reward
  • REEL: with this code you can claim 10,000 coins as reward
  • safetyfirst: with this code you can claim 35,000 coins as reward
  • gottagrind: with this code you can claim 1,000 coins as reward
  • robloxrox: with this code you can claim 2,500 coins as reward
  • rebirth: with this code you can claim 25,000 coins as reward
  • Cashplease: with this code you can claim 40,000 coins as reward
  • Subby: with this code you can claim 50,000 coins as reward

Destruction Simulator Codes (Out of Date)

The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!

  • None.

How to Redeem Codes in Destruction Simulator

If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.

Destruction Simulator Ii Roblox 2

If you’re not sure how to do this, please follow the instructions below:

  1. Click on the “Codes” button right side of your screen.
  2. A screen will be opened.
  3. Type codes from above to the blank area. (you can copy paste these codes)
  4. Hit “Enter” button to use codes.

About Destruction Simulator

Blow up and destroy everything! Collect epic rocket launchers and bombs! Create awesome explosions and destruction mayhem!

Destruction Simulator Ii Roblox 2017

Codes

Codes For Destruction Simulator In Roblox 2020

This game has intense physics explosions. You may experience minor lag depending on your device’s power.

Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.

It’s end. I hope “Roblox Destruction Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

More of this sort of thing:

Sep 3rd, 2018
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
  1. -- Version: 2.82
  2. local Simulator = Instance.new('ScreenGui')
  3. local Ship = Instance.new('TextButton')
  4. local Farm = Instance.new('TextButton')
  5. local _30 = Instance.new('TextButton')
  6. local Space = Instance.new('TextButton')
  7. local Gravity = Instance.new('TextButton')
  8. local Speed = Instance.new('TextButton')
  9. local OPEN = Instance.new('TextButton')
  10. Simulator.Name = 'Simulator'
  11. Simulator.Parent = game.Players.LocalPlayer.PlayerGui
  12. Box.Name = 'Box'
  13. Box.BackgroundColor3 = Color3.new(1, 1, 1)
  14. Box.Position = UDim2.new(0.296139628, 0, 0.248756215, 0)
  15. Box.Visible = false
  16. Box.Draggable = true
  17. Ship.Name = 'Ship'
  18. Ship.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
  19. Ship.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
  20. Ship.Size = UDim2.new(0, 148, 0, 50)
  21. Ship.Text = 'Ship'
  22. Ship.TextScaled = true
  23. Ship.TextWrapped = true
  24. Home.Name = 'Home'
  25. Home.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  26. Home.Size = UDim2.new(0, 148, 0, 50)
  27. Home.Text = 'Home'
  28. Home.TextScaled = true
  29. Home.TextWrapped = true
  30. Farm.Name = 'Farm'
  31. Farm.BackgroundColor3 = Color3.new(1, 0, 0)
  32. Farm.Size = UDim2.new(0, 148, 0, 50)
  33. Farm.Text = 'Farm'
  34. Farm.TextScaled = true
  35. Farm.TextWrapped = true
  36. Title.Name = 'Title'
  37. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  38. Title.Font = Enum.Font.SourceSans
  39. Title.TextColor3 = Color3.new(0, 0, 0)
  40. Title.TextWrapped = true
  41. _30.Name = '30'
  42. _30.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
  43. _30.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
  44. _30.Size = UDim2.new(0, 148, 0, 50)
  45. _30.Text = '30'
  46. _30.TextScaled = true
  47. _30.TextWrapped = true
  48. AutoSell.Name = 'AutoSell'
  49. AutoSell.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  50. AutoSell.Position = UDim2.new(0, 210, 0.442000002, 0)
  51. AutoSell.Font = Enum.Font.SourceSans
  52. AutoSell.TextColor3 = Color3.new(0, 0, 0)
  53. AutoSell.TextSize = 14
  54. Space.Parent = Box
  55. Space.Position = UDim2.new(0, 210, 0.730000019, 0)
  56. Space.Font = Enum.Font.SourceSans
  57. Space.TextColor3 = Color3.new(0, 0, 0)
  58. Space.TextSize = 14
  59. Close.Parent = Box
  60. Close.Position = UDim2.new(0.951957285, 0, 0, 0)
  61. Close.Font = Enum.Font.SourceSans
  62. Close.TextColor3 = Color3.new(0, 0, 0)
  63. Close.TextSize = 14
  64. Gravity.Parent = Box
  65. Gravity.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
  66. Gravity.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
  67. Gravity.Position = UDim2.new(-0.00177935942, 415, 0.150999993, 0)
  68. Gravity.Font = Enum.Font.SourceSans
  69. Gravity.TextColor3 = Color3.new(0, 0, 0)
  70. Gravity.TextSize = 14
  71. AutoFarm.Parent = Box
  72. AutoFarm.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  73. AutoFarm.Position = UDim2.new(0, 415, 0.442000002, 0)
  74. AutoFarm.Font = Enum.Font.SourceSans
  75. AutoFarm.TextColor3 = Color3.new(0, 0, 0)
  76. AutoFarm.TextSize = 14
  77. Speed.Parent = Box
  78. Speed.Position = UDim2.new(0, 415, 0.730000019, 0)
  79. Speed.Font = Enum.Font.SourceSans
  80. Speed.TextColor3 = Color3.new(0, 0, 0)
  81. Speed.TextSize = 14
  82. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  83. Frame.Size = UDim2.new(0, 156, 0, 54)
  84. OPEN.Name = 'OPEN'
  85. OPEN.BackgroundColor3 = Color3.new(255, 10, 50)
  86. OPEN.Position = UDim2.new(-0.0384615399, 0, 0, 0)
  87. OPEN.Font = Enum.Font.SourceSans
  88. OPEN.TextColor3 = Color3.new(0, 0, 0)
  89. OPEN.TextSize = 14
  90. Box.Visible = true
  91. end)
  92. Close.MouseButton1Down:connect(function()
  93. Box.Visible = false
  94. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(18.19, 3.35, 144)
  95. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-88, 3.5, -150)
  96. Farm.MouseButton1Down:connect(function()
  97. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(16.23, 3.35, -152.98)
  98. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-89.05, 3.35, 144)
  99. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(17.74, 3.35, 453.33)
  100. Speed.MouseButton1Click:connect(function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 100
  101. AutoSell.MouseButton1Click:connect(function()
  102. local remote = game['ReplicatedStorage']['Remotes']['sellBricks']
  103. remote:FireServer()
  104. end
  105. local launcher = game:GetService'Players'.LocalPlayer.Character.Launcher
  106. local explodeRocket = game:GetService'ReplicatedStorage'.Remotes.explodeRocket
  107. local sell = game:GetService'ReplicatedStorage'.Remotes.sellBricks
  108. local level = game:GetService'Players'.LocalPlayer.leaderstats.Level.Value
  109. local tracks = {'Racetrack','Construction','Farm','Classic','Boat','Space','Prison','Desert','Castle','Towers'}
  110. function farm(Place)
  111. game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.Areas[Place]:FindFirstChild('Spawns').Spawn1.CFrame
  112. for i,v in next, Workspace.Areas[Place]:GetDescendants() do
  113. explodeRocket:FireServer(tick(), launcher.Stats, v.CFrame.p, launcher.Assets.Rocket.Boom)
  114. wait(0.2)
  115. end
  116. function operationTerribleCode()
  117. if level < 5 then farm(tracks[1]) elseif level < 10 and level >= 5 then farm(tracks[2]) elseif level < 15 and level >= 10 then farm(tracks[3]) elseif level < 20 and level >= 15 then farm(tracks[4])
  118. elseif level < 25 and level >= 20 then farm(tracks[5]) elseif level < 30 and level >= 25 then farm(tracks[6]) elseif level < 35 and level >= 30 then farm(tracks[7]) elseif level < 40 and level >= 35
  119. then farm(tracks[8]) elseif level < 45 and level >= 40 then farm(tracks[9]) elseif level < 50 and level >= 45 then farm(tracks[10]) end
  120. while wait(0.3) do level = game:GetService'Players'.LocalPlayer.leaderstats.Level.Value operationTerribleCode() end
  121. if Gravity true then
  122. game.Workspace.Gravity = 500
  123. Gravity = true
  124. end
RAW Paste Data