Destruction Simulator Ii Roblox 2
Roblox Destruction Simulator Codes. Destruction Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind. Today we are playing Destruction Simulator 2 in MinecraftShirts!
Roblox Destruction Simulator Codes
Destruction Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.
Other Roblox Guides:
Make sure to check back often because we’ll be updating this post whenever there’s more codes!
Destruction Simulator Codes (Active)
The following is a list of all the different codes and what you get when you put them in.
- ranks: with this code you can claim 5 free levels and a 48 hour x2 exp boost
- epicvolcano: x2 coins during 60 min
- levelboost: x2 coins during 60 min
- pumpkintime: x2 coins during 60 min
- release: with this code you can claim x2 coins during 60 min
- levelboost: with this code you can claim 1 level up
- 200k: with this code you can claim 50,000 coins as reward
- IDK: with this code you can claim 50,000 coins as reward
- whiteclouds: with this code you can claim 25,000 coins as reward
- blackclouds: with this code you can claim 15,000 coins as reward
- novice: with this code you can claim 1,250 coins as reward
- 5k: with this code you can claim 5,000 coins as reward
- 500k: with this code you can claim 5,000 coins as reward
- freebee: with this code you can claim 2,500 coins as reward
- cit: with this code you can claim 50,000 coins as reward
- REEL: with this code you can claim 10,000 coins as reward
- safetyfirst: with this code you can claim 35,000 coins as reward
- gottagrind: with this code you can claim 1,000 coins as reward
- robloxrox: with this code you can claim 2,500 coins as reward
- rebirth: with this code you can claim 25,000 coins as reward
- Cashplease: with this code you can claim 40,000 coins as reward
- Subby: with this code you can claim 50,000 coins as reward
Destruction Simulator Codes (Out of Date)
The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!
- None.
How to Redeem Codes in Destruction Simulator
If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.
If you’re not sure how to do this, please follow the instructions below:
- Click on the “Codes” button right side of your screen.
- A screen will be opened.
- Type codes from above to the blank area. (you can copy paste these codes)
- Hit “Enter” button to use codes.
About Destruction Simulator
Blow up and destroy everything! Collect epic rocket launchers and bombs! Create awesome explosions and destruction mayhem!
Destruction Simulator Ii Roblox 2017
Codes For Destruction Simulator In Roblox 2020
This game has intense physics explosions. You may experience minor lag depending on your device’s power.
Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.
It’s end. I hope “Roblox Destruction Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.
More of this sort of thing:
- -- Version: 2.82
- local Simulator = Instance.new('ScreenGui')
- local Ship = Instance.new('TextButton')
- local Farm = Instance.new('TextButton')
- local _30 = Instance.new('TextButton')
- local Space = Instance.new('TextButton')
- local Gravity = Instance.new('TextButton')
- local Speed = Instance.new('TextButton')
- local OPEN = Instance.new('TextButton')
- Simulator.Name = 'Simulator'
- Simulator.Parent = game.Players.LocalPlayer.PlayerGui
- Box.Name = 'Box'
- Box.BackgroundColor3 = Color3.new(1, 1, 1)
- Box.Position = UDim2.new(0.296139628, 0, 0.248756215, 0)
- Box.Visible = false
- Box.Draggable = true
- Ship.Name = 'Ship'
- Ship.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Ship.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- Ship.Size = UDim2.new(0, 148, 0, 50)
- Ship.Text = 'Ship'
- Ship.TextScaled = true
- Ship.TextWrapped = true
- Home.Name = 'Home'
- Home.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Home.Size = UDim2.new(0, 148, 0, 50)
- Home.Text = 'Home'
- Home.TextScaled = true
- Home.TextWrapped = true
- Farm.Name = 'Farm'
- Farm.BackgroundColor3 = Color3.new(1, 0, 0)
- Farm.Size = UDim2.new(0, 148, 0, 50)
- Farm.Text = 'Farm'
- Farm.TextScaled = true
- Farm.TextWrapped = true
- Title.Name = 'Title'
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.Font = Enum.Font.SourceSans
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextWrapped = true
- _30.Name = '30'
- _30.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- _30.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- _30.Size = UDim2.new(0, 148, 0, 50)
- _30.Text = '30'
- _30.TextScaled = true
- _30.TextWrapped = true
- AutoSell.Name = 'AutoSell'
- AutoSell.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- AutoSell.Position = UDim2.new(0, 210, 0.442000002, 0)
- AutoSell.Font = Enum.Font.SourceSans
- AutoSell.TextColor3 = Color3.new(0, 0, 0)
- AutoSell.TextSize = 14
- Space.Parent = Box
- Space.Position = UDim2.new(0, 210, 0.730000019, 0)
- Space.Font = Enum.Font.SourceSans
- Space.TextColor3 = Color3.new(0, 0, 0)
- Space.TextSize = 14
- Close.Parent = Box
- Close.Position = UDim2.new(0.951957285, 0, 0, 0)
- Close.Font = Enum.Font.SourceSans
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 14
- Gravity.Parent = Box
- Gravity.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Gravity.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- Gravity.Position = UDim2.new(-0.00177935942, 415, 0.150999993, 0)
- Gravity.Font = Enum.Font.SourceSans
- Gravity.TextColor3 = Color3.new(0, 0, 0)
- Gravity.TextSize = 14
- AutoFarm.Parent = Box
- AutoFarm.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- AutoFarm.Position = UDim2.new(0, 415, 0.442000002, 0)
- AutoFarm.Font = Enum.Font.SourceSans
- AutoFarm.TextColor3 = Color3.new(0, 0, 0)
- AutoFarm.TextSize = 14
- Speed.Parent = Box
- Speed.Position = UDim2.new(0, 415, 0.730000019, 0)
- Speed.Font = Enum.Font.SourceSans
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(0, 156, 0, 54)
- OPEN.Name = 'OPEN'
- OPEN.BackgroundColor3 = Color3.new(255, 10, 50)
- OPEN.Position = UDim2.new(-0.0384615399, 0, 0, 0)
- OPEN.Font = Enum.Font.SourceSans
- OPEN.TextColor3 = Color3.new(0, 0, 0)
- OPEN.TextSize = 14
- Box.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- Box.Visible = false
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(18.19, 3.35, 144)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-88, 3.5, -150)
- Farm.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(16.23, 3.35, -152.98)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-89.05, 3.35, 144)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(17.74, 3.35, 453.33)
- Speed.MouseButton1Click:connect(function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 100
- AutoSell.MouseButton1Click:connect(function()
- local remote = game['ReplicatedStorage']['Remotes']['sellBricks']
- remote:FireServer()
- end
- local launcher = game:GetService'Players'.LocalPlayer.Character.Launcher
- local explodeRocket = game:GetService'ReplicatedStorage'.Remotes.explodeRocket
- local sell = game:GetService'ReplicatedStorage'.Remotes.sellBricks
- local level = game:GetService'Players'.LocalPlayer.leaderstats.Level.Value
- local tracks = {'Racetrack','Construction','Farm','Classic','Boat','Space','Prison','Desert','Castle','Towers'}
- function farm(Place)
- game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.Areas[Place]:FindFirstChild('Spawns').Spawn1.CFrame
- for i,v in next, Workspace.Areas[Place]:GetDescendants() do
- explodeRocket:FireServer(tick(), launcher.Stats, v.CFrame.p, launcher.Assets.Rocket.Boom)
- wait(0.2)
- end
- function operationTerribleCode()
- if level < 5 then farm(tracks[1]) elseif level < 10 and level >= 5 then farm(tracks[2]) elseif level < 15 and level >= 10 then farm(tracks[3]) elseif level < 20 and level >= 15 then farm(tracks[4])
- elseif level < 25 and level >= 20 then farm(tracks[5]) elseif level < 30 and level >= 25 then farm(tracks[6]) elseif level < 35 and level >= 30 then farm(tracks[7]) elseif level < 40 and level >= 35
- then farm(tracks[8]) elseif level < 45 and level >= 40 then farm(tracks[9]) elseif level < 50 and level >= 45 then farm(tracks[10]) end
- while wait(0.3) do level = game:GetService'Players'.LocalPlayer.leaderstats.Level.Value operationTerribleCode() end
- if Gravity true then
- game.Workspace.Gravity = 500
- Gravity = true
- end